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May 26, 2009
I added a sort of working nintendo controller for iphones to iwebapp that looks like this:
But, again, it doesn't totally work. To do so, I'll probably have to make it an app. Anyway, to use it, you create an instance of Nintendo and pass in an instance of NintendoReceiver; the latter responds to up, down, etc... and does all the work. The Nintendo class has an example one that just prints out the commands. Finally point your phone (or browser to) here, run the Nintendo class ,set the host on the web page to whatever pops up in the dialog, such as
And start controlling.
Posted by jeff at May 26, 2009 01:12 AM