// hello.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "hello.h" #include "hellodlg.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CHelloApp BEGIN_MESSAGE_MAP(CHelloApp, CWinApp) //{{AFX_MSG_MAP(CHelloApp) //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CHelloApp construction CHelloApp::CHelloApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CHelloApp object CHelloApp theApp; ///////////////////////////////////////////////////////////////////////////// // CHelloApp initialization BOOL CHelloApp::InitInstance() { // Standard initialization Enable3dControls(); LoadStdProfileSettings(); // Load standard INI file options (including MRU) CHelloDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { } else if (nResponse == IDCANCEL) { } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; } // hellodlg.cpp : implementation file // #include "stdafx.h" #include "hello.h" #include "hellodlg.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CHelloDlg dialog CHelloDlg::CHelloDlg(CWnd* pParent /*=NULL*/) : CDialog(CHelloDlg::IDD, pParent) { //{{AFX_DATA_INIT(CHelloDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CHelloDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CHelloDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CHelloDlg, CDialog) //{{AFX_MSG_MAP(CHelloDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CHelloDlg message handlers BOOL CHelloDlg::OnInitDialog() { CDialog::OnInitDialog(); CenterWindow(); // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CHelloDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } HCURSOR CHelloDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } // hello.h : main header file for the HELLO application // #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CHelloApp: // See hello.cpp for the implementation of this class // class CHelloApp : public CWinApp { public: CHelloApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CHelloApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CHelloApp) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// // hellodlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CHelloDlg dialog class CHelloDlg : public CDialog { // Construction public: CHelloDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CHelloDlg) enum { IDD = IDD_HELLO_DIALOG }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CHelloDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CHelloDlg) virtual BOOL OnInitDialog(); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by HELLO.RC // #define IDR_MAINFRAME 128 #define IDD_HELLO_DIALOG 102 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 129 #define _APS_NEXT_COMMAND_VALUE 32771 #define _APS_NEXT_CONTROL_VALUE 1000 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif //Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "#include ""res\\hello.rc2"" // non-Microsoft Visual C++ edited resources\r\n" "\r\n" "#define _AFX_NO_SPLITTER_RESOURCES\r\n" "#define _AFX_NO_OLE_RESOURCES\r\n" "#define _AFX_NO_TRACKER_RESOURCES\r\n" "#define _AFX_NO_PROPERTY_RESOURCES\r\n" "#include ""afxres.rc"" // Standard components\r\n" "\0" END ///////////////////////////////////////////////////////////////////////////// #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // IDR_MAINFRAME ICON DISCARDABLE "res\\hello.ico" ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_HELLO_DIALOG DIALOG DISCARDABLE 0, 0, 185, 92 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "I am a Ph.D student in Computer Science and Northeastern University in Boston, MA having received my Master's at the University of Colorado at Boulder and BS in Computer Engineering with highest honors at the University of Florida at Gainesville. I have built and helped build various programming language systems including my a language generator for my undergraduate thesis, the AspectJ Programming Language, the Jikes Research Virtual Machine from IBM, and the Concern Manipulation Environment from IBM. I am interested in improving the way in which people write programs and build software; both through teaching and through industrial research. Though much of my past work has involved programming languages and compilers, I have many other skills and can adapt to various tasks to help develop emerging technologies and improve existing ones. " FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "OK",IDOK,129,6,50,14 PUSHBUTTON "Cancel",IDCANCEL,129,23,50,14 LTEXT "I am a Ph.D student in Computer Science and Northeastern University in Boston, MA having received my Master's at the University of Colorado at Boulder and BS in Computer Engineering with highest honors at the University of Florida at Gainesville. I have built and helped build various programming language systems including my a language generator for my undergraduate thesis, the AspectJ Programming Language, the Jikes Research Virtual Machine from IBM, and the Concern Manipulation Environment from IBM. I am interested in improving the way in which people write programs and build software; both through teaching and through industrial research. Though much of my past work has involved programming languages and compilers, I have many other skills and can adapt to various tasks to help develop emerging technologies and improve existing ones. ",IDC_STATIC,5,34,113,8 END ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904B0" BEGIN VALUE "CompanyName", "\0" VALUE "FileDescription", "HELLO MFC Application\0" VALUE "FileVersion", "1, 0, 0, 1\0" VALUE "InternalName", "HELLO\0" VALUE "LegalCopyright", "Copyright \251 1996\0" VALUE "LegalTrademarks", "\0" VALUE "OriginalFilename", "HELLO.EXE\0" VALUE "ProductName", "HELLO Application\0" VALUE "ProductVersion", "1, 0, 0, 1\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN ID_INDICATOR_EXT "EXT" ID_INDICATOR_CAPS "CAP" ID_INDICATOR_NUM "NUM" ID_INDICATOR_SCRL "SCRL" ID_INDICATOR_OVR "OVR" ID_INDICATOR_REC "REC" END #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #include "res\hello.rc2" // non-Microsoft Visual C++ edited resources #define _AFX_NO_SPLITTER_RESOURCES #define _AFX_NO_OLE_RESOURCES #define _AFX_NO_TRACKER_RESOURCES #define _AFX_NO_PROPERTY_RESOURCES #include "afxres.rc" // Standard components ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED